Log This time for sure! · Round 34

Live match narrative · spectator (public lines only) · updates when the table does

  • ── Round 1 ── Leader: Tim Winz
  • Tim Winz leads patron · Statue (marble)
  • Byron follows with patron · Forum Romanum (marble)
  • Bradicus follows with petition 2x merchant as patron
  • Shay thinks (Jack) — drew Jack
  • Tim Winz patron (1/1 · lead): architect
  • Byron patron (1/1 · follow): legionary
  • Bradicus patron (1/1 · follow): patron
  • ── Round 2 ── Leader: Byron
  • Byron leads laborer · Bar (rubble)
  • Bradicus follows with laborer · Road (rubble)
  • Shay follows with petition 2x architect as laborer
  • Tim Winz follows with laborer · Insula (rubble)
  • Byron laborer (1/1 · lead): stone
  • Bradicus laborer (1/1 · follow): marble
  • Shay laborer (1/1 · follow): stone
  • Tim Winz laborer (1/1 · follow): marble
  • ── Round 3 ── Leader: Bradicus
  • Bradicus leads legionary · Academy (brick)
  • Shay follows with Jack as legionary
  • Tim Winz follows with petition 2x craftsman as legionary
  • Byron thinks (Jack) — drew Jack
  • Bradicus legionary (1/1 · lead): demanded concreteBridge (concrete) from pool, Vomitorium (concrete) from Byron, Tower (concrete) from Shay
  • Shay legionary (1/1 · follow): demanded wood
  • Tim Winz legionary (1/1 · follow): demanded concreteTribunal (concrete) from pool
  • Byron legionary (1/1 · client): demanded rubbleBar (rubble) from pool
  • ── Round 4 ── Leader: Shay
  • Shay leads craftsman · Palisade (wood)
  • Tim Winz thinks (deck) — drew 4 cards
  • Byron follows with Jack as craftsman
  • Bradicus thinks (deck) — drew 4 cards
  • Shay craftsman (1/1 · lead): start · Sewer · stone (in-town)
  • Byron craftsman (1/1 · follow): start · Insula · rubble (in-town)
  • ── Round 5 ── Leader: Tim Winz
  • Tim Winz leads architect · Amphitheatre (concrete)
  • Byron thinks (deck) — drew 4 cards
  • Bradicus follows with architect · Storeroom (concrete)
  • Shay thinks (deck) — drew 5 cards
  • Tim Winz architect (1/2 · lead): start · Temple · marble (in-town)
  • Tim Winz architect (2/2 · client): start · Circus Maximus · stone (in-town)
  • Bradicus architect (1/1 · follow): start · Aqueduct · concrete (in-town)
  • ── Round 6 ── Leader: Byron
  • Byron leads architect · Storeroom (concrete)
  • Bradicus follows with architect · Vomitorium (concrete)
  • Shay follows with architect · Storeroom (concrete)
  • Tim Winz thinks (deck) — drew 3 cards
  • Byron architect (1/1 · lead): fill · Insula · Bar
  • Bradicus architect (1/1 · follow): fill · Aqueduct · Bridge
  • Shay architect (1/1 · follow): fill · Sewer · Garden
  • Tim Winz architect (1/1 · client): start · Road · rubble (in-town)
  • ── Round 7 ── Leader: Bradicus
  • Bradicus leads petition 2x legionary as architect
  • Shay thinks (Jack) — drew Jack
  • Tim Winz thinks (Jack) — drew Jack
  • Byron thinks (Jack) — drew Jack
  • Bradicus architect (1/1 · lead): filled Vomitorium (concrete) from stockpile → Aqueduct
  • Tim Winz architect (1/1 · client): filled Forum Romanum (marble) from stockpile → Temple
  • ── Round 8 ── Leader: Shay
  • Shay leads legionary · Archway
  • Tim Winz follows with Jack as legionary
  • Byron follows with Jack as legionary
  • Bradicus thinks (deck) — drew 5 cards
  • Shay legionary (1/1 · lead): demanded woodDock (wood) from pool, Dock (wood) from Bradicus
  • Tim Winz legionary (1/1 · follow): demanded stonePrison (stone) from Byron
  • Byron legionary (1/1 · legionary): demanded brick, rubbleAtrium (brick) from pool, Road (rubble) from pool, Latrine (rubble) from Tim Winz, Road (rubble) from Bradicus
  • ── Round 9 ── Leader: Tim Winz
  • Tim Winz leads merchant · Domus Aurea
  • Byron follows with merchant · Circus Maximus
  • Bradicus thinks (deck) — drew 2 cards
  • Shay follows with Jack as merchant
  • Tim Winz merchant (1/1 · lead): vaulted concrete from stockpile
  • Byron merchant (1/1 · follow): vaulted stone from stockpile
  • Shay merchant (1/1 · follow): vaulted wood from stockpile
  • ── Round 10 ── Leader: Byron
  • Byron leads legionary · Academy
  • Bradicus follows with legionary · Gate
  • Shay thinks (Jack) — drew Jack
  • Tim Winz thinks (deck) — drew 3 cards
  • Byron legionary (1/1 · legionary): demanded rubbleInsula (rubble) from pool
  • Bradicus legionary (1/1 · follow): demanded concreteAmphitheatre (concrete) from pool
  • ── Round 11 ── Leader: Bradicus
  • Bradicus leads patron · Ludus Magnus
  • Shay follows with patron · Ludus Magnus
  • Tim Winz follows with patron · Basilica
  • Byron thinks (deck) — drew 4 cards
  • Bradicus patron (1/2 · lead): hired merchant from pool
  • Bradicus patron (2/2 · client): hired architect from pool
  • Shay patron (1/1 · follow): hired craftsman from pool
  • Tim Winz patron (1/1 · follow): hired craftsman from pool
  • ── Round 12 ── Leader: Shay
  • Shay leads Jack as craftsman
  • Tim Winz follows with craftsman · Crane
  • Byron thinks (jack) — drew Jack
  • Bradicus follows with craftsman · Palisade
  • Shay craftsman (1/2 · lead): started Crane (wood) on in-town site
  • Shay craftsman (2/2 · client): filled Palisade (wood) from hand → Crane
  • Tim Winz craftsman (1/2 · follow): filled Palace (marble) from hand → Temple
  • Tim Winz craftsman (2/2 · client): started Tribunal (concrete) on in-town site
  • Bradicus craftsman (1/1 · follow): started Tower (concrete) on in-town site
  • ── Round 13 ── Leader: Tim Winz
  • Tim Winz thinks (deck) — drew 4 cards
  • ── Round 14 ── Leader: Byron
  • Byron leads craftsman · Dock
  • Bradicus thinks (deck) — drew 4 cards
  • Shay thinks (deck) — drew 5 cards
  • Tim Winz thinks (jack) — drew Jack
  • Byron craftsman (1/1 · lead): started Latrine (rubble) on in-town site
  • Shay craftsman (1/1 · client): filled Garden (stone) from hand → Sewer
  • Tim Winz craftsman (1/1 · client): filled Insula (rubble) from hand → Road
  • ── Round 15 ── Leader: Bradicus
  • Bradicus leads architect · Tribunal
  • Shay thinks (jack) — drew Jack
  • Tim Winz thinks (jack) — drew Jack
  • Byron follows with Jack as architect
  • Bradicus architect (1/2 · lead): filled Tower (concrete) from stockpile → Tower
  • Bradicus architect (2/2 · client): filled Amphitheatre (concrete) from stockpile → Tower
  • Tim Winz architect (1/1 · client): filled Prison (stone) from stockpile → Circus Maximus
  • Byron architect (1/1 · follow): filled Road (rubble) from stockpile → Latrine
  • ── Round 16 ── Leader: Shay
  • Shay leads laborer · Latrine
  • Tim Winz follows with laborer · Insula
  • Byron follows with laborer · Bar
  • Bradicus thinks (deck) — drew 1 card
  • Shay laborer (1/1 · lead): took stone from pool → stockpile
  • Tim Winz laborer (1/1 · follow): passed
  • Byron laborer (1/1 · follow): took marble from pool → stockpile
  • ── Round 17 ── Leader: Tim Winz
  • Tim Winz leads legionary · Atrium
  • Byron thinks (jack) — drew Jack
  • Bradicus thinks (jack) — drew Jack
  • Shay follows with Jack as legionary
  • Tim Winz legionary (1/1 · lead): demanded marbleLudus Magnus (marble) from pool, Forum Romanum (marble) from Shay, Basilica (marble) from Byron
  • Byron legionary (1/1 · client): demanded brickAcademy (brick) from pool, Tim Winz says Glory to Rome!, Bradicus says Glory to Rome!
  • Shay legionary (1/1 · follow): demanded brickShrine (brick) from pool, Bradicus says Glory to Rome!, Tim Winz says Glory to Rome!
  • ── Round 18 ── Leader: Byron
  • Byron leads Jack as patron
  • Bradicus follows with Jack as patron
  • Shay thinks (deck) — drew 3 cards
  • Tim Winz follows with Jack as patron
  • Byron patron (1/1 · lead): hired patron from pool
  • Bradicus patron (1/2 · follow): hired craftsman from pool
  • Bradicus patron (2/2 · client): hired legionary from pool
  • Tim Winz patron (1/1 · follow): hired architect from pool
  • ── Round 19 ── Leader: Bradicus
  • Bradicus leads patron · Palace
  • Shay follows with patron · Palace
  • Tim Winz thinks (deck) — drew 2 cards
  • Byron thinks (deck) — drew 4 cards
  • Bradicus patron (1/2 · lead): hired architect from pool
  • Bradicus patron (2/2 · client): hired craftsman from pool
  • Shay patron (1/1 · follow): hired architect from pool
  • Byron patron (1/1 · client): hired architect from pool
  • ── Round 20 ── Leader: Shay
  • Shay leads architect · Vomitorium
  • Tim Winz follows with architect · Wall
  • Byron follows with architect · Amphitheatre
  • Bradicus thinks (deck) — drew 1 card
  • Shay architect (1/2 · lead): filled Circus Maximus (stone) from stockpile → Sewer
  • Shay architect (2/2 · client): started Insula (rubble) on in-town site
  • Tim Winz architect (1/3 · follow): filled Ludus Magnus (marble) from stockpile → Temple
  • Tim Winz architect (2/3 · client 1/2): started Fountain (marble) on in-town site
  • Tim Winz architect (3/3 · client 2/2): filled Forum Romanum (marble) from stockpile → Fountain
  • Byron architect (1/2 · follow): started Academy (brick) on out-of-town site
  • Bradicus architect (1/2 · client 1/2): started Catacomb (stone) on in-town site
  • Bradicus architect (2/2 · client 2/2): started Road (rubble) on out-of-town site via Tower
  • ── Round 21 ── Leader: Tim Winz
  • Tim Winz leads Jack as legionary
  • Byron thinks (jack) — drew Jack
  • Bradicus thinks (deck) — drew 2 cards
  • Shay follows with legionary · Foundry
  • Tim Winz legionary (1/1 · lead): demanded rubbleLatrine (rubble) from pool, Shay says Glory to Rome!, Byron says Glory to Rome!
  • Byron legionary (1/1 · client): demanded woodDock (wood) from pool, Market (wood) from Bradicus, Tim Winz says Glory to Rome!
  • Bradicus legionary (1/1 · client): demanded rubbleInsula (rubble) from pool, Byron says Glory to Rome!, Shay says Glory to Rome!
  • Shay legionary (1/1 · follow): demanded brickArchway (brick) from pool, Archway (brick) from Bradicus, Tim Winz says Glory to Rome!
  • ── Round 22 ── Leader: Byron
  • Byron leads craftsman · Crane
  • Bradicus thinks (deck) — drew 2 cards
  • Shay thinks (deck) — drew 4 cards
  • Tim Winz thinks (deck) — drew 7 cards
  • Byron craftsman (1/1 · lead): started Crane (wood) on in-town site
  • Bradicus craftsman (1/2 · client 1/2): filled Latrine (rubble) from hand → Road
  • Bradicus craftsman (2/2 · client 2/2): filled Circus Maximus (stone) from hand → Catacomb
  • Shay craftsman (1/1 · client): started Stairway (marble) on in-town site
  • Tim Winz craftsman (1/1 · client): filled Bridge (concrete) from hand → Tribunal
  • ── Round 23 ── Leader: Bradicus
  • Bradicus thinks (deck) — drew 2 cards
  • ── Round 24 ── Leader: Shay
  • Shay leads craftsman · Market
  • Tim Winz follows with craftsman · Dock
  • Byron thinks (deck) — drew 3 cards
  • Bradicus follows with craftsman · Market
  • Shay craftsman (1/2 · lead): filled Fountain (marble) from hand → Stairway
  • Shay craftsman (2/2 · client): started School (brick) on in-town site
  • Tim Winz craftsman (1/2 · follow): filled Dock (wood) from hand → Circus Maximus via Road
  • Tim Winz craftsman (2/2 · client): filled Bar (rubble) from hand → Circus Maximus via Road
  • Bradicus craftsman (1/3 · follow): filled Insula (rubble) from hand → Catacomb via Road, Tower
  • Bradicus craftsman (2/3 · client 1/2): filled Domus Aurea (stone) from hand → Catacomb
  • Bradicus craftsman (3/3 · client 2/2): started Prison (stone) on in-town site
  • ── Round 25 ── Leader: Tim Winz
  • Tim Winz leads legionary · School
  • Byron follows with legionary · Atrium
  • Bradicus thinks (deck) — drew 4 cards
  • Shay thinks (deck) — drew 4 cards
  • Tim Winz legionary (1/1 · lead): demanded woodCrane (wood) from pool, Market (wood) from Shay, Byron says Glory to Rome!
  • Byron legionary (1/1 · legionary): demanded brick, rubbleAcademy (brick) from pool, Bar (rubble) from pool, Tim Winz says Glory to Rome!, Bradicus says Glory to Rome!
  • Bradicus legionary (1/1 · client): demanded marblePalace (marble) from pool, Byron says Glory to Rome!, Shay says Glory to Rome!
  • ── Round 26 ── Leader: Byron
  • Byron leads merchant · Catacomb
  • Bradicus follows with merchant · Sewer
  • Shay follows with petition 2x architect as merchant
  • Tim Winz follows with merchant · Villa
  • Byron merchant (1/1 · lead): vaulted rubble from stockpile
  • Bradicus merchant (1/2 · follow): vaulted marble from stockpile
  • Bradicus merchant (2/2 · client): vaulted marble from stockpile
  • Shay merchant (1/1 · follow): vaulted brick from stockpile
  • Tim Winz merchant (1/1 · follow): vaulted marble from stockpile
  • ── Round 27 ── Leader: Bradicus
  • Bradicus leads patron · Stairway
  • Shay thinks (deck) — drew 3 cards
  • Tim Winz thinks (deck) — drew 6 cards
  • Byron follows with Jack as patron
  • Bradicus patron (1/2 · lead): hired merchant from pool
  • Bradicus patron (2/2 · client): hired craftsman from pool
  • Byron patron (1/2 · follow): hired merchant from pool
  • Byron patron (2/2 · client): hired patron from pool
  • ── Round 28 ── Leader: Shay
  • Shay leads craftsman · Palisade
  • Tim Winz follows with craftsman · Market
  • Byron thinks (deck) — drew 3 cards
  • Bradicus thinks (deck) — drew 2 cards
  • Shay craftsman (1/2 · lead): filled Bath (brick) from hand → School
  • Shay craftsman (2/2 · client): filled Statue (marble) from hand → Stairway
  • Tim Winz craftsman (1/2 · follow): filled Temple (marble) from hand → Fountain
  • Tim Winz craftsman (2/2 · client): started Archway (brick) on in-town site
  • Bradicus craftsman (1/3 · client 1/3): filled Road (rubble) from hand → Prison via Road, Tower
  • Bradicus craftsman (2/3 · client 2/3): filled Palisade (wood) from hand → Prison via Road
  • Bradicus craftsman (3/3 · client 3/3): filled Gate (brick) from hand → Prison via Road
  • ── Round 29 ── Leader: Tim Winz
  • Tim Winz leads petition 2x laborer as architect
  • Byron follows with petition 2x laborer as architect
  • Bradicus thinks (deck) — drew 3 cards
  • Shay thinks (deck) — drew 3 cards
  • Tim Winz architect (1/3 · lead): started Scriptorium (stone) on out-of-town site
  • Tim Winz architect (3/3 · client 2/2): filled Latrine (rubble) from stockpile → Scriptorium via Road
  • Byron architect (1/2 · follow): filled Atrium (brick) from stockpile → Academy
  • Byron architect (2/2 · client): filled Academy (brick) from stockpile → Academy
  • Bradicus architect (1/2 · client 1/2): started Temple (marble) on in-town site
  • Bradicus architect (2/2 · client 2/2): filled Insula (rubble) from stockpile → Temple via Tower
  • Shay architect (1/1 · client): filled Archway (brick) from stockpile → School
  • ── Round 30 ── Leader: Byron
  • Byron leads patron · Forum Romanum
  • Bradicus thinks (deck) — drew 1 card
  • Shay follows with patron · Fountain
  • Tim Winz thinks (deck) — drew 6 cards
  • Byron patron (1/3 · lead): hired laborer from pool
  • Byron patron (2/3 · client 1/2): hired laborer from pool
  • Byron patron (3/3 · client 2/2): hired craftsman from pool
  • Bradicus patron (1/1 · client): hired patron from pool
  • Shay patron (1/1 · follow): hired merchant from pool
  • ── Round 31 ── Leader: Bradicus
  • Bradicus leads legionary · Bath
  • Shay follows with legionary · Gate
  • Tim Winz follows with legionary · Bath
  • Byron follows with legionary · Foundry
  • Bradicus legionary (1/1 · legionary): demanded wood, woodMarket (wood) from pool, Palisade (wood) from pool, Crane (wood) from Shay, Byron says Glory to Rome!
  • Shay legionary (1/1 · follow): demanded concreteVomitorium (concrete) from pool, Aqueduct (concrete) from Tim Winz, Bradicus says Glory to Rome!
  • Tim Winz legionary (1/1 · follow): demanded brickGate (brick) from pool, Shay says Glory to Rome!, Byron says Glory to Rome!
  • Byron legionary (1/1 · legionary): demanded marbleForum Romanum (marble) from pool, Tim Winz says Glory to Rome!, Bradicus says Glory to Rome!
  • ── Round 32 ── Leader: Shay
  • Shay leads merchant · Villa
  • Tim Winz follows with merchant · Villa
  • Byron thinks (deck) — drew 4 cards
  • Bradicus thinks (deck) — drew 1 card
  • Shay merchant (1/2 · lead): vaulted wood from stockpile
  • Shay merchant (2/2 · client): vaulted brick from stockpile
  • Tim Winz merchant (1/1 · follow): vaulted wood from stockpile
  • Byron merchant (1/1 · client): vaulted brick from stockpile
  • Bradicus merchant (1/2 · client 1/2): vaulted wood from stockpile
  • Bradicus merchant (2/2 · client 2/2): vaulted wood from stockpile
  • ── Round 33 ── Leader: Tim Winz
  • Tim Winz leads petition 2x laborer as architect
  • Byron follows with architect · Amphitheatre
  • Bradicus thinks (jack) — drew Jack
  • Shay follows with architect · Wall
  • Tim Winz architect (1/3 · lead): filled Gate (brick) from stockpile → Archway
  • Tim Winz architect (2/3 · client 1/2): filled Market (wood) from stockpile → Scriptorium via Road
  • Tim Winz architect (3/3 · client 2/2): started Dock (wood) on in-town site
  • Byron architect (1/2 · follow): started Statue (marble) on out-of-town marble site
  • Bradicus architect (1/2 · client 1/2): started Crane (wood) on in-town site
  • Bradicus architect (2/2 · client 2/2): filled Crane (wood) from stockpile → Crane
  • Shay architect (1/2 · follow): forcibly skipped (hand empty)
  • Shay architect (2/2 · client): forcibly skipped (hand empty)
  • ── Round 34 ── Leader: Byron
  • Byron leads merchant · Scriptorium
  • Bradicus thinks (deck) — drew 1 card
  • Shay thinks (deck) — drew 1 card
  • ── Game over ──
  • Triggered by: last card drawn
  • Bradicus 25 VP ★
  • influence 14 · vault 8 (4) · merchant 3 (marble) · buildings 0 · hand 6
  • Tim Winz 18 VP
  • influence 9 · vault 6 (3) · merchant 3 (concrete) · buildings 0 · hand 3
  • Byron 18 VP
  • influence 6 · vault 6 (3) · merchant 6 (rubble, stone) · buildings 0 · hand 2
  • Shay 17 VP
  • influence 8 · vault 6 (4) · merchant 3 (brick) · buildings 0 · hand 1
  • Winner: Bradicus